﻿using PoemGame.Management.Domain.Seedwork;

namespace PoemGame.Management.Domain;

/// <summary>
/// 负责游戏管理的聚合根
/// </summary>
public class Game : AggregateRoot
{
    private Game()
    {

    }

    public Game(Guid id, bool isDeleted)
    {
        Id = id;
        IsDeleted = isDeleted;
    }
    public bool IsDeleted { get; set; }
}